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Resume

I'm a Technical Artist who thrives at the intersection of creativity and technology. I enjoy building tools in Python to support 3D artists and solving production challenges. Driven by curiosity and a love of learning, I’m always looking for better ways to streamline workflows, empower artists, and support the storytelling process.

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Below is an outline of my relevant experience in education and professionally. For a full breakdown of my entire career, please visit my LinkedIn page.

Experience
Project and Film Experience

3D Rigger

08/2025 - Present

Laika Howl - Hybrid 2D/3D Short Film

  • Responsible for rigging one of the main characters, including a complex body rig featuring stretchy limbs, bendy controls, and FK/IK spine, arms, legs.

  • Work also includes full facial rig, cloth, and hair using Maya.

3D Rigger and Technical Artist

08/2025 - Present

Outertide - 3D Game

  • Developing a creature rig including dynamic and procedural tentacle controls in Maya.

  • Creating a customizable toon shader in Unreal Engine to overlay on characters for 2D effects.

3D Rigger

03/2025 - 06/2025

F - Short Film

  • Lead rigger on project, focused on rigging main character body, face, and hair.

  • Collaborated with animators to polish final animation and facial rig in Maya.

3D Rigger

03/2025 - 06/2025

Pursuit of Happiness - Short Film

  • Responsible for rigging main character’s body, eyes, glasses, and tie in Maya.

  • Worked with director and animators to identify rig needs based on experimental style.

03/2025 - 06/2025

Project Manager

SCADpro - Internship with Twilio

  • Collaborated with various teams to ensure UX design project expectations were met, including development of schedule and task relation through project management software.

  • Created and presented our project progress to the client concisely.

3D Rigger and Prop Modeler

10/2024 - 06/2025

Rumba - Short Film

  • Collaborated with other riggers to work on rigging main character using Maya.

  • Modeled cloth assets utilizing Marvelous Designer and nCloth.

Professional Experience

Visual Effects Peer Mentor

09/2024 - Present

Savannah College of Art & Design

  • Utilize skills learned in previous courses to help students with projects and questions.

  • Specializing in Visual Effects and Technical Animation courses and tools, including rigging, modeling, and lighting in Maya, scripting with Python, and using Adobe product.

Instructor

06/2025 - 9/2025

iD Tech Camp

  • Instructing courses in various computer science topics including animation and programming through Python.

  • Responsible for leading classes of 9 - 12 kids ages 10 - 17.

  • Help students create their own projects to take home at the end week.

TA Coordinator

03/2022 - 12/2022

Walt Disney Company (Contract)

  • Foster a meaningful partnership with a team of 5 recruiters to schedule and onboard new members for the HR sector of Disney while managing HRIS (Workday).

  • Analyze and troubleshoot HRIS system issues in order to streamline and resolve onboarding tasks.

Recruiting Coordinator

06/2021 - 02/2022

Google (Contract)

  • Liaise directly with recruiters and hiring managers to ensure consistency in process.

  • Offer experienced counsel on improvements to interview support chats – ensuring effective resolution of recruitment issues.

Education

Savannah College of Art and Design

Bachelor of Fine Arts - Visual Effects

2023 - 2026

Concentration in scripting and tool development, character rigging, cloth simulation, and modeling. 

Georgia State University

Associate of Science - Biology

2014 - 2017

Concentration in ecology and animal sciences.

Skills

Software:

  • Autodesk Maya

  • Unreal Engine

  • Houdini

  • Blender

  • Substance 3D Painter

  • Adobe After Effects

  • Adobe Photoshop

  • Marvelous Designer

  • ZBrush

  • Nuke

 

OS:

  • MacOS

  • Windows

  • Linux

 

Technical Skills:

  • Tool development

  • Scripting

  • 3D Rigging

  • Coding languages:

    • Python

    • MEL

    • OSL

  • 3D Modeling & Texturing

  • Cloth Simulation

  • 3D Lighting

  • Digital Painting

  • Photogrammetry

Additional Work

Short Films:

  • Fairy Play - 3D Modeler and Texture Artist, 03/2024 - 01/2025

  • Dahlia - Production Manager and Render Artist, 03/2024 - 06/2024

 

Volunteer:

  • SIGGRAPH - Student Volunteer, Summer 2025

© 2025 by Sarah Greifer. Powered and secured by Wix

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