Technical Artist
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Dance Cloth Simulation
Role
Cloth Modeler and Simulation Artist
Key Features
Garment creation in Marvelous Designer
Cloth simulation using Maya (nCloth)
Character-driven simulation using Mixamo animation
Collision setup and fabric behavior tuning
Multi-layered clothing (shirt, cardigan, pants)
Secondary motion driven by character animation
Tools Used
Maya | nCloth | Marvelous Designer
A cloth simulation study exploring garment creation and secondary motion using Marvelous Designer and Maya. Custom clothing assets were created and simulated on an animated character, focusing on achieving natural fabric behavior and stable simulation results within a production-style workflow.
Animated with Mixamo
Character Model from CG Trader


