Technical Artist
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Antarctic Research Station
Role
All Aspects
Key Features
Full environment modeling and asset creation
PBR texturing in Substance Painter
Custom displacement maps for crochet assets
Interior lighting and scene composition
Story-driven environment design
Cohesive material and asset integration
Tools Used
Maya | Substance Painter | Photoshop
A fully realized interior environment depicting a climate scientist’s workstation in Antarctica. The project focuses on environment storytelling through asset design, material work, and lighting, with all models, textures, and lighting created from scratch. Custom displacement maps were used to create detailed crochet plush assets, adding unique surface complexity to the scene.




