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Custom Controller Tool

Key Features

Procedural controller generation (custom shapes, scale, and color index)
Controller shape library
Automatic offset / zero group creation
Joint-aligned orientation matching
Mirroring support for symmetrical rigs
Batch controller creation
Consistent auto-naming and attribute locking
Object-oriented architecture designed for extensibility

Build Controller is a Python-based Maya tool that automates controller creation, hierarchy setup, mirroring, and customization, reducing repetitive rigging tasks and improving production consistency.

Problem
Manual controller setup is time-consuming, repetitive, and prone to inconsistencies across rigs.

Solution
A modular, object-oriented control builder that generates standardized controller hierarchies with a single operation.

Impact
Speeds up rig setup, minimizes human error, and enforces clean, consistent rig conventions suitable for production pipelines.

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